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Updated: Nov 6

Greetings dear comrades of the Soviet Republic and all the fans of our game around the globe. We're excited to renew our commitment to more regular updates. A long wait for news, especially just a few map announcements, might not satisfy your enthusiasm. Although it's challenging to share compelling updates when much of our work revolves around bug fixes, those active on our Steam forum are well aware of our dedication. We're approaching 4.000 bug and support threads, with about 50 new ones each month.



We're grateful for your active participation in this process. For those less familiar, here are a few examples of recent fixes and changes we've tackled:

  • Corrected tram sound bugs.

  • Addressed issues with disappearing ships.

  • Adjusted incorrect bridge pricing.

  • Reduced replacement costs for large chemical plant machinery.

  • Fixed crashes related to updating already-updated bridges.

  • Updated localizations across many languages.

  • Enhanced building models and added more connection points.



We cherish the vibrant community we've built together, where open dialogue is encouraged. Our moderators are vital to this work. They ensure discussions are respectful and constructive. We must occasionally take firm actions against those who disrupt this harmony. Such measures are essential to preserve our forum's quality. And some of the worst offenders may end up in virtual gulag for the rest of their pity lives.



Back to development. We're excited about an upcoming improvement for personal cars. We're improving parking in covered garages. It will soon reduce the speed of wear on parked vehicles by 70%. This change, for garages of all sizes, will be applied through a new building config flag, and Modders will be able to use that in their creations. It may be theoretically applied for other types of building with covered parking vehicles.

$MAINTENANCE_IS_GARAGE

As our development updates might become less frequent, we're shifting focus slightly to spotlight your incredible contributions. The Steam Gallery is filled with inspiring player creations, and we plan to feature these more prominently. This shift towards celebrating community content will hopefully enrich your experience and provide fresh inspiration.



We're also considering incorporating more educational content into our reports. Understanding the complexities of our game can be daunting, and we believe structured guidance could be beneficial. To this end, we've created a poll to gather your preferences on which game mechanics you'd like us to explore in detail. We ran into an issue as the number of participants in original poll was limited to 1000, so we have a second poll which should be without limits now. We will take into account all inputs from both polls and the poll will be closed on November 29th 2024. Please cast your vote via this link: Google Forms Poll



Based on your input, we'll tailor future reports to focus more on development updates, community highlights, or educational content. We're eager to adapt and evolve these communications to best serve your interests and enhance our collective engagement with the game.


We're just beginning to navigate these changes, so we appreciate your patience and feedback as we refine this approach. That is one of the reasons this report is shorter. We hope you will participate in our poll and you enjoy these few screenshots we shared from our Community. Until next time, remember to enjoy real life as much as you cherish your virtual endeavors.


Thank you for your continued support.

3Division Team


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Greetings, dear comrades of the Soviet Republic and fans of our game worldwide. It's been some time since our last update. It may seem we've stepped back from these reports after the 1.0 release. But rest assured, we have been using the summer to recharge and plan. We are preparing new content to enhance your gaming experience.


In a previous update (Report #94), we teased the Realistic Maps DLC. It will include maps of Eastern Germany, the UK, France, and others. Today, we're excited to introduce those other maps. Each offers unique challenges and gameplay opportunities.



First up, Austria. It's a landlocked country with narrow mountains and fertile lowlands. Imagine transforming cities like Vienna, Innsbruck, and Salzburg into bustling Soviet Republic hubs.




Next, we explore the Czech Republic. It has a historical link to Slovakia due to Soviet influence. But here we can see it as a distinct entity. This landlocked country is like Austria. It has very few opportunities to use ships. This may pose a strategic challenge for players. Pre-built cities like Prague, Brno, and others allow for diverse starting scenarios and strategies.




Finally, we take an imaginative leap with the Eastern U.S., featuring areas like Washington, D.C., and New York. A Soviet Republic might strain historical imagination. But the map's diverse landscapes and reimagined monuments promise a unique, fun experience. And this map offers quite a diverse topography.




These are a few highlights from the Realistic Maps DLC, crafted with care by our dedicated map editors. We hope you find these new environments both challenging and enjoyable.


Looking ahead, we plan to adjust the focus of our reports. With fewer updates needed after the release, we would like to enrich these reports in other ways. It is not that easy to fill them with development-related content. Thus, we would like to include community highlights, in-depth guides, and more player-driven content. This change will help us keep a strong connection with you, our players, as our updates evolve. It would also help to promote and appreciate those who help our community.


We're committed to improving our game and the way we share it with you. So, stay tuned for future updates. Until then, enjoy our virtual worlds and the real world around you, and have fun while gaming.


Thank you for your continued support.

3Division Team

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We are proud to announce that Workers & Resources: Soviet Republic has left Early Access and released version 1.0 today!


Enjoy a 35% launch discount and a discount on the new Biomes DLC!

Prepare your factories, rally your workers, and stand ready to build the most glorious republic the world has ever seen.


Behold a worthy launch trailer to celebrate this momentous day!



Game:


New DLC:


Highlights of the 1.0 update include:

  • New buildings to enrich the lives of citizens through entertainment and fitness, including the amphitheater and a large stadium.

  • Additional playgrounds for the younger generation to stay healthy.

  • Brand new Western vehicles to expand the nation’s transit network.

  • Revamped education system to maximize the potential reach of teachers.

  • Graphical improvements to the electronics components factory, woodcutting post, sawmill, panels factory, and many more key buildings.

  • Improved factory connection nodes to facilitate a better flow of resources across complex production chains.

  • Plenty of other quality-of-life fixes and HUD tweaks.


Few words from Peter (Lead developer of the game)


Comrades,


Today is a great day. After more than 5 years since the Early Access release, we are finally launching the game in its 1.0 version. It has been a long but fascinating journey! This project has taken 7 years of my life, and it has changed my life.


Thank you to all the team members: Martin, Michal, Vlado, Karel, Robs, Krzysztof, and many others who dedicated their souls to this project and helped me finish this monster. Special thanks to Everyone at Hooded Horse for assisting with the release and promotion of the game. And a big thank you to all the players who brought ideas, alerted us to problems, and helped us improve the project. I apologize for any issues you may have encountered.


This is not the end of development. While you play the game, we will continue updating it and even adding new features. We have also started a new project, so please keep your fingers crossed that everything goes smoothly and we can bring it to you soon!


Enjoy the game!


Peter



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