Report for the Community #18
- peto3division
- Mar 12, 2021
- 3 min read
Greetings Comrades of the Soviet Republic. We have got some underground news for you in this report. But let us talk first about some fixes which will be implemented in 0.8.4.0 version of the game. There are some issues players were complaining about connected with loading and unloading of trains (or other vehicles). It happens that when a train is loading in a station, that even it does not have „wait till loading“ ticked, if there is a slow flow of resources, it will not leave until the flow stops or the train is fully loaded. That should not happen in future anymore.
Other similar issue is related to trains with mixed resources loaded with different types of cargo wagons. For example, if you have a train which is transporting steel and mechanical components and you want to unload only mechanical components, you cannot use „wait till unloaded“ now, because the train will not be able to unload all resources if not all of them are required at a station, and thus it will wait indefinitely. Then the other case is with loading, when you have a train which has multiple types of wagons and you want to load only one type of cargo in the station, but the train would not be able to fully load, because not all wagons could be loaded if you ticked „wait till loaded“ in schedule. These issues should be fixed in upcoming update (0.8.4.0). Trains will try to load or unload only resources which are specified in their schedule not the whole cargo space.
Then we want to mention how the game deals with inflation over time. You may be aware of some ridiculous numbers people get in their accounts after a century of success in game. It was addressed in the past but we think it is worth to mention as not everybody knows about that. The game has basic initial prices for resources and work. If these get multiplied 1000 times over time, then in the beginning of next year the game will offer you a dialog in which you can divide your money by 1000. That way you can get from billions back to millions.
Underground Mode
And now we want to introduce you the underground mode. This will be another view for you available while planning your infrastructure. It will offer you another layer for your infrastructure and you will be able to see pipelines, tunnels and even vehicles, trains and people moving underground while in that view. You will be able to create underpasses for pedestrians with multiple exits and draw pipelines underground. It will be possible to connect an underground pipe to surface pipe or directly to the facility if the connection will not be too high above surface.


We want also to allow you to place buildings over underground pipelines with other infrastructure. It will work in a way that you will need to plan and build your pipes first in a free area, and you will be able to plan surface structures above that after. With that in mind we want to revisit the current limitations connected to building and terraforming above tunnels too. We hope you will enjoy these changes when implemented as their will offer much more options and significantly improve the game. Stay tuned for the next report!
Thank You for Your support
3Division Team
Please add to game metro
Something that would be really nice would be a crashlog if you have savegames that, after a time, have the tendency to crash seemingly without any reason. People have told me it's because I use a lot of mods and that is why I would really like to know which one it is so I could then temporarily disable it.
Now that you added underground view/interaction.Will you now/in future be adding most needed logical things that are also early game wich is:
1)Water and Sevage facilities /early game
2)More advanced water recycling/water purification facilities /late game.
I REALY DO HOPE that next or update after will tackle Water/Sewage facility/undergorund piping wich is all basic early game things that should be in the game bcs water,sevage are one of the first things alongside food that should be alredy early game things.And like in real world we do water/sevage piping underground right beneth the roads.
I realy do hope for next update or update after you will tackle with water/sevage facility and water/sevage undergroud piping with underground/upper ground water pupming stations that…
Just a note to say thank you for the work you put into this game and keeping it interesting.
As a person who has played the game for over 1000 hours I can't help it but not get excited and I know I seem to come around to it every week but, yeah an ETA would be nice.