top of page

Report for the Community #34

Updated: Sep 13, 2021

Greetings dear Comrades of the Soviet Republic. We are back again with new report about the current state of development process. Sometimes it looks like we are making only small steps and you cannot see significant progress, but these small steps lead to the goal of our journey which is a great product, the game we all love. Besides the usual fixes and tweaks during past weeks we were focusing more on the overall vision where we want the game to be when it will be fully released. We made plans and now we have a clear roadmap with certain deadlines in it, and the ultimate deadline is the end of Year 2022 when we want to be the game ready for the broad gaming public. It will be a long ride though as we need to work hard because we want to introduce quite a few content updates, introduce some new mechanics, add new things (some of you were asking for) and we think we can do it and make this game one of the best games of this genre out there.

This is now actual road map. The old road map will be no longer updated. But don't worry if you not found your favorite feature in the road map. It may still be added in future, as post 1.0 release update, or many of the smaller features may be just added into any of the upcoming update.


The next month we have mentioned on our roadmap is October 2021. We want the GUI update to be ready not only for public testing. You may already know what will be included in that because we have shown some images of the new GUI. There will also be the government loyalty update with secret police implemented, and you will have finally some use for those great black soviet personal cars. It will also give additional function to other personal cars too. And we will probably see lot of new monuments created by community as they will have there use in your Republics too.



Besides that, we will introduce new kind of building for certain group of citizens. Until now when parents died, their children died together with them. But this update will give you opportunity to build orphanages and take care of children who lost their parents. These children will become residents in orphanages and your workers will care about them raising them up and giving them what they need to become the future of your successful Republic. You will need to provide food and clothes for them, and they will thrive. Additionally, if their tutors will be loyal, they will follow their example and become your loyal workforce as they grow up.


Of course, as it is with any other added stuff, we encountered some issues like 1 year old tutors taking care of their inmate in orphanages. But do not be afraid, the word inmate was a temporal phrase for orphanage residents. This information can show you some bits of issues we need to deal with during development process. There are people who often ask the question: “Why we do not fully debug existing features of the game before adding new ones?” Our answer for them is, that with every addition to the game we run a risk that something already implemented may break. That means we may spend hours fixing something and then after adding new stuff we need to do it again. That is waste of time. It does not mean that we will not fix critical issues though. It just means that we keep adding new features first to be able to debug the game in later stages of development process.



Now let us mention some of those small improvements we made during past weeks. You may be familiar with the list of vehicles shown in window for platforms and other stations. We changed it and now you will see the list of lines connected instead of list of vehicles. Another thing we added is that you will now see the number of tasks connected to distribution office when you open its window. The limit will remain 20 for one distribution office and we suggest you use more than one if you need to work with more than 20 facilities. We are quite happy with updated profitability of tourism as after running some tests it seems to work as it was intended. It will not be the industry that will serve as golden goose, and it will not be good as all-in early game strategy as its profitability is dependant a lot on your ability to produce supplies for tourists’ facilities. You may get a little bit more than if you would export those resources and use the industry to make money using workforce mainly without polluting your cities. Then we are happy to tell you that we started to work on building mirroring as we consider it is an important feature based on feedback we received from players.


The current update is not available on internal test branch yet. We have done lot of pre-internal testing and we were able to fix plenty of issues that way. There is still some work to be do, so you need to wait few weeks until the update will be available for public testing. Please stay patient until then, take care and stay tuned for the next report.


Thank You for Your Support

3Division Team

24,103 views65 comments

Recent Posts

See All

65 Comments


Crossrider Bankai
Crossrider Bankai
Oct 05, 2021

Since the first 3 days of this game coming out, watching Raptor others YouTubers playing this magnificent game, I can say with no regrets, this game is worth the time, has the greatest potential to be something amazing like Cities Skylines did, a great City Builder game, I know there's lots of things to be fixed, I also have things to say, I understand the development path it has to go to be perfect in the final steps of the complete game, I love this game, seeing the evolution really makes a smile on my face, it's such a devoted game made by these developers, they are listening to the feedbacks, changing bugs, fix stuff, adding amazing features we all…


Like

hopin8kisiel
Sep 26, 2021

A bit late with my comment, but I had to think about this roadmap. Let me say, Im really happy to see things that are listed here (and also in todays new Report), I like the planned features. But there are a few things not mentioned here, which I consider pretty important First, roads. Currently they are very limited, with few types of them plus option to make them one-way. Will it be changed? More roads, such as one lane only, roads with parkings, roads with sidewalk but without lamps, roads with tram tracks built-in? Second, water. Sewage and water system are planned, but what about water on the map? Is there some physic system planned here? Different elevations etc? And finally, something that…

Like

space_fox
space_fox
Sep 24, 2021

верным путём идёте, товарищи!

Like

tstoddart89
Sep 21, 2021

It’s a good roadmap but I’m a bit sad not to see bicycle factories, furniture factories or on-street trams. Hopefully one day

Like
Pokolfo_2020 _TV
Pokolfo_2020 _TV
Sep 26, 2021
Replying to

The game has a tram, but in the style of the USSR - in the form of separate stations. Streetcars in Germany, this capitalist dirty country!

Like

Juan Pablo Ferro
Juan Pablo Ferro
Sep 19, 2021

excelente informe!!! el mejor juego de este genero, por el grado de realismo!!! Y QUE SIGA AUMENTANDO PORFAVOR...

Like
bottom of page