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Special report for the Community

Greetings all comrades,


Peter here! As today is March 15, 2024 - special date, I've decided to personally write this community report. On this date, not only does my son celebrate his birthday, but so does my third baby - Soviet Republic. It has been five years since the game Soviet Republic was released as Early Access. I want to thank all of you who play this game and provide feedback, fueling our passion for its continued development.



I must extend a special thank you to all my colleagues who jumped on board and helped me with this game. In particular, Martin, who implemented a massive amount of new features; Michal, who managed new features along with various rendering aspects; our graphics artist Vlado, who designs the buildings; and Karel, for the great new vehicles. Additionally, thanks to our publisher, Hooded Horse, and everyone on their team for their support and contribution to our success. Also, a big thank you to all modders. I believe this game is one of the record-holders in terms of the number of mods published. Thank you, everyone. We are a great and friendly community.


As the release approaches and the game will soon leave Early Access status (the announcement date will come later), we need to carefully consider what else to implement, as every addition could potentially introduce issues. Therefore, we may not have something interesting to show every two weeks. However, we will do our best to bring you news from the development, the game, or future DLCs as frequently as possible. Yes, we plan to support this project and release some DLCs, in addition to the two already announced (New Biomes and Realistic Landscapes), and we aim to release at least two more.


Another aspect is that we've already started developing a new project (though not fully). As we make progress, it might not be easy to share updates. However, I hope to do so, similar to how I shared early videos for Soviet Republic back in 2018. We will likely do the same for the new project. Stay tuned.


But I didn't want to come to you empty-handed, so I'd like to mention some small improvements to the statistics graphs we've made in the past days. These changes better showcase amounts and make comparisons easier. Additionally, the continuous graph displaying resource price development has been improved.







Thank you for your attention, thank you for playing the game and for all support you are giving to us. We appreciate it a lot!


Peter Adamcik

3DIVISION

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55件のコメント


Тимофей Каргин
Тимофей Каргин
6月07日

Сделайте в игре узкоколейку которая была в СССР. Что бы у игроков на ранней стадии развития республики была железная дорога. Я очень хотел бы её увидеть в игре когда-нибудь)

編集済み
いいね!

Apollo Tsakiris
Apollo Tsakiris
4月28日

Is there any chance that you might make the game available for MacOS too?

いいね!

whiteg1971
whiteg1971
4月27日

Yes, strange that consistent and regular, reports have ceased. This is detrimental to community and marketing building because it keeps existing and potential players in suspense.

いいね!

Schaberkack
Schaberkack
4月26日

Hello,you game ist fantastic but can you add the

Texture, Sky and Lighting Overhaul (V2)

mod from Daffyflyer

to the game? The lightning/mood is not so "depressing".

maybe for the option menu to change settings.

いいね!
Liam Cummings
Liam Cummings
4月30日
返信先

Dull as they may be, the game is playable for a lot of people. I tried that mod and it killed my computer, and I have a pretty mid-high range card

いいね!

Vassiliy Levin
Vassiliy Levin
4月17日

Are you alive? More than mounth without Report for the Community

いいね!
Comu6
Comu6
4月22日
返信先

let them work!

いいね!
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